Note: Play it in fullscreen for the best (actually playable) experience.


A silly game where any dice divisible by three will die. 




There is no escape and no reward.



Press "R" for quick restart. 


Stack dice to combine them (if they aren't divisible by three)


Post your highscore in the comments.




Don't be divisible by three.



Credits:

Programming/Gameplay Design/Art/Narrative Design/Hater of the Number 3:

Stickle


SFX: 

https://freesound.org/people/SypherZent/sounds/420672/

https://freesound.org/people/EminYILDIRIM/sounds/536099/

https://freesound.org/people/micadoe/sounds/178713/

https://freesound.org/people/magedu/sounds/395807/

https://freesound.org/people/SpaceJoe/sounds/483661/

https://freesound.org/people/InspectorJ/sounds/484344/

Fonts:

https://somepx.itch.io/pixel-font-holotype

https://somepx.itch.io/pixel-font-corset


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorStickle
GenreCard Game
TagsDice, Roguelite

Download

Download NowName your own price

Click download now to get access to the following files:

WindowsPleaseWorkEdition.zip 25 MB
MacPleaseWorkEdition.app.zip 35 MB

Comments

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Maybe you could let player get a coin (or something) when roll a 1. Then minus 1 from that dice.

(+1)

(+1)

Wow that's an incredible score! I think I was only able to reach around 520 myself before luck turned south ha ha. I'm glad you're enjoying the game!

(2 edits)

With a 2-sides-dice and patience, you could reach any score...

It's not mentioned in the rules, but new dice generated will never have more sides than what's shown on the die you used to roll with. Moreover, if a die lands on a 2, that die will always land on 2 and effectively never be destroyed.

I suggest a new rule that prevents dice from ever having fewer than 3 sides, even if it lands on a 2 or a 1 so there's always a risk a die might get destroyed.

You're right about that first part where dice generated won't have more sides than the dice you're rolling, I'll update the rules to be more specific on that. I really like that idea of any number beneath 3 also being destroyed. I'll try it out on my end and see how it changes up gameplay. Thanks for playing!

(+1)

It is impossible to roll a 1. A 2-sided die will always land on 2.

(+2)

Not only that, but since a new die will never have more sides then the one you used to roll, it will always generate another 2-sided die.

(1 edit)

You're right. I decided to not let the game roll ones since it would slow down the score progression to a halt, but I may reconsider that strategy or at least mention it in the rules. Thanks for playing!

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